Snap

client:

KANZ Architetti

Joint-based aluminum chair, built from 3-millimeter-thick aluminum sheets, but easily replicable in any material.

3d modeling

Prototyping is not just some 3D on your favourite software

You can't fully rely on software. Materials behave in ways simulations can’t predict. They interact with people, with spaces, with objects, with movement, with gravity. Prototyping isn’t just testing — it’s understanding.

Laser-cutting machine shaping the sheetsAluminum sheet with cut shapesA person filing and polishing the metal sheetsAssembled prototype in front of a desk in the office
Minimal shot of the prototype in a white background studio
rendering

First year, First project, First renderings, First achievements

This was my first industrial project, developed during my first year of university. As my first steps into rendering, I experimented with both minimalism — which is actually quite complex when it comes to darking and composition — and more detailed scenes using textures, environments, and imported assets.

Minimal rendering of the chair in two position: front and backMinimal rendering of the two chair, one in anodized blackMultiple versions of the chair with different thickness and materialsRendering of 4 chair around a table in a stoneware kitchenRendering of 4 chair around a table in a stoneware kitchen